Comment on Corinne Busche, director of Dragon Ave: The Veilguard, departs BioWare

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Realitaetsverlust@lemmy.zip ⁨2⁩ ⁨days⁩ ago

Everyone I know that has actually played has found it to be quite fun.

Most people I talked to have refunded the game on steam. Nobody really had fun with it, except for one person that was completely new to dragon age.

So the first one can be thrown out

I don’t think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn’t know if they were trying to mock trans-people with this representation. It felt like they were just looking at a terminally online twitter user and modeled the character after that. I don’t think I’m exaggerating when I say that taash is the worst character I’ve ever experienced in a triple A production.

It not a CRPG like Origins

Breaking with an established formula can be a big detriment to a franchise. We saw that with final fantasy, where FFXII was considered pretty bad for most FF fans, me included. The combat just seemed really weird at first. However, the combat got significantly better later on if you have access to more tools, but it takes a while to actually get to that point, so many people were very on the fence about the game.

Veilguard, on the other hand, doesn’t get better. It just stays bad and even confusing at times.

From what I can find it is probably selling fine. Not amazing, not bad, but fine

All time peak on steam is 90k - that’s horrendous. Obviously, that’s not the total sales and it’s also sold on other platforms, so we do not know the real number. However,the game went on discount not even 2 months after release, and a pretty hefty one at that, 35% I think. I don’t think it’s exaggerated to claim that the game didn’t hit 2 million sales yet which would be really bad. We don’t know the budget, but a figure that’s thrown around is 250 million dollar which is not unrealistic for a AAA production.

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