Comment on Why don't we have motion smoothing on current consoles?
jarfil@beehaw.org 3 days agoYou’ve just invented time travel.
Oops, you’re right. Got carried away 😅
could you use the motion vectors from the game engine that are available before a frame even exists?
Hm… you mean like what video compression algorithms do? I don’t know of any game doing that, but it could be interesting to explore.
Boomkop3@reddthat.com 2 days ago
No, modern game engines produce a whole lot more than the necessary information to generate a frame. Like a depth map and such. One of those is a map of where everything is going and how fast.
It wouldn’t include movement produced by shaders, but it should include all polygons on screen. which would allow you to just warp the previous frame, no next frame required