Comment on I just played a game of Rogue Regiment, a co-op stealth action boardgame. Here's how it went.
Agent_Karyo@lemmy.world 2 weeks ago
How do the dynamic elements (motorcycle patrols, arrival of reinforcements) work?
I’ve never played a “PvE” boardgame like this.
setsneedtofeed@lemmy.world 2 weeks ago
In the stealth section there are static guards and patrolling guards. At the bottom of every turn the players pull from a deck of cards which says which of the patrolling guards will move and also a special event- this can be the meter towards the alarm ticking down, some of the guards reversing direction of their patrol, or reinforcements prestaging just off board.
During stealth if a dead guard or a player character is spotted by a specific guard, it will shout alerting other guards inside a certain radius and act according to the combat logic. At this point the stealth section will likely shortly end because of all the negative stealth modifiers.
In the combat section, enemies will move towards and fire at whatever spotted player character is nearest.
Agent_Karyo@lemmy.world 2 weeks ago
Cheers!