Mini_Moonpie
@Mini_Moonpie@startrek.website
- Comment on Looking for insight - Games on a school managed Chromebook 11 months ago:
itch.io has regular browser games here: itch.io/games/platform-web itch.io also has PICO-8 games that can be played in the browser here: itch.io/games/tag-pico-8 Many of the top PICO-8 games are de-makes of popular titles, so that might help. Here’s a list for de-makes: github.com/pixelbath/pico8demakes. Celeste seems like your best option, but there are a handful of games with the “Narrative” tag here: itch.io/games/tag-narrative/tag-pico-8
- Comment on Starfield players pirate the DLSS mod after the developer locks it behind paywall 1 year ago:
I think you’re exactly right - it is the combination of money + little oversight that is the big problem. Warframe seems to do a good job with tennogen but they limit it to only cosmetic mods and seem to be pretty restrictive about what they accept into their store. I don’t see how you could have good oversight for a game with as many mods as something like Skyrim has.
- Comment on Starfield players pirate the DLSS mod after the developer locks it behind paywall 1 year ago:
I am not disagreeing with the premise that it’s fair for someone to be paid for their work. However, during the Skyrim paid mod controversy (on Steam), I learned that there a lot of situations where having paid mods did hurt the modding community and created ethical concerns.
- Mods were being stolen and sold by people that were not the actual mod authors.
- Mods were being sold that depended on larger, more complicated mods to function, but the payment was not shared with the larger mod.
- Mods that had multiple contributors were being sold by an individual who was not sharing the money with the other contributors.
- Players were concerned about being asked to pay for bug fix mods when the developer should be fixing their own game. This is of course, was not the modders fault and does not mean their bug fix mod wasn’t valuable or deserving of pay, but many felt the developer should pay for it, not users.
I would also point out that it wasn’t just greedy players that complained about paid mods - a lot of modders thought it went against the spirit of modding because of how it harmed collaboration in the community. Suddenly, they couldn’t trust that others would not steal their work or profit from it unfairly. And, that seems like a reasonable take to me, given all the abuses that modders claimed happened in the short time that paid modding was a thing for Skyrim on Steam.
- Comment on The TV streaming apps broke their promises, and now they’re jacking up prices 1 year ago:
This line stands out to me:
TV seems to be settling into something that’s not all that different from the cable era we left behind. Except it’s even less hospitable for the artists actually making TV.
I don’t think the writer intended this, but it sounds like it’s setting up the consumers vs. the artists divide. Like, we should have been thankful for what we had and the executives and shareholders, lacking any agency themselves, are now forced to pay less to artists because consumers don’t want to pay for content. No one wants to work and no one wants to pay for anything, or so they say. And, yet, the multi-billion dollar industries keep on keeping on.