Bluefold
@Bluefold@sh.itjust.works
- Comment on Here's what a random person on the internet thought of The Outer Worlds 1 year ago:
Yeah the DLCs made it feel like a full game. The base was a fun proof of concept, the the DLC fleshes that out. Both made me excited to see what version 2 with more time and funding could accomplish.
I hope they build on the more unique systems like the Holographic Shroud and give those systems more opportunities to shine.
- Comment on Martin Scorsese urges filmmakers to fight comic book movie culture: ‘We’ve got to save cinema’ 1 year ago:
Yeah. They could have gotten freaky with that corpse. Telling me Damage Control is out here chasing down Kamala when they could be after a celestial just chilling in the water lol. You know some villain going to try and eat it, get crazy powers. Some good guy has some wash up on their shore, gets crazy powers. So many opportunities left on the table.
- Comment on Martin Scorsese urges filmmakers to fight comic book movie culture: ‘We’ve got to save cinema’ 1 year ago:
The multiverse could have been so cool, but they went about it ass backwards. They introduce Kaang in a ‘quiet’ part of the overall story, where no one really has any stakes and we have little investment in anyone’s stories. Everyone is kinda doing their own things, mainly dealing with the aftermath of Endgame. Even Spider-Man, who we should be feeling protective of, decides to have a reset. We didn’t care about Kaang because we no long had an investment in any character.
Then we’re supposed to feel scared of Kaang? And then in >!Quantumania they straight up just strip him of all mystique to the point the end shot of that movie is just comical with the arena full of Kaang’s making the character have 0 remaining intrigue. !< Even had the stuff with Masters not happened they’d lost their chances to make it interesting. Paired with Skrull just not really resonating with the audience at all, it has been misstep after misstep.
!imo the only way you fix it now is have Doom come in the the F4, outright murder Kaang as the actual universal badass and then switch back to the personal less connected stories to tell a series of Invasion stories as the universe crumbles. Lead up to Fox-verse Vs MCU showdown. Then have a battleworld at the end of it and just reset the whole thing.!<
Basically, in trying to make a mainstream product they’ve ended up with something no one really cares about.
- Comment on Free streaming platform with live TV from BBC, ITV, Channel 4 and Channel 5 launches next year 1 year ago:
Yeah. Not exactly free when you’ll have to pay £13 a month for the privilege of owning the TV to watch it on.
- Comment on SAG-AFTRA votes unanimously to expand its strike to include the games industry 1 year ago:
Not even to mention the Star Wars games, any Marvel games, the new indie game, the Avatar game from Ubi. They might not have any active in-house studios but they are quite active in giving the rights to studios for their franchises.
- Comment on Baldur's Gate 3 Review Thread 1 year ago:
Controller support is pretty good. I’m playing with a PS5 controller and pretty much the whole interface has been redesigned to fit it. It feels like it was an experience designed to fit the systems of the game opposed to fit a controller onto the PC release of the game.
Most annoying for me was End Turn was mapped to Y/Triangle and I kept pressing it. I swapped it to R2 and haven’t had any more slipups.
There’s refinements and QoL changes to be made for sure, but I’ve been surprised at how well it plays so far.
- Comment on Baldur's Gate 3 Review Thread 1 year ago:
I’m playing docked on the Deck. Animations, and cut scenes play really well. If you can, I’d recommend using a Bluetooth controller as I’ve found the deck specific controls to not be the best. The controller UI takes a little getting used to but it is pretty good now I’ve been playing a few hours.
The biggest negative is, naturally, the graphics. It’s smooth enough, there is just a lot of blurriness and weird edging I can’t get rid of on any setting. In the close up cut scenes that pretty much goes away. That said, I’m still having a lot of fun and none of that was a deal breaker for me.
The one ‘annoying’ thing that has happened is I’m the video cut scenes there is quite a significant audio delay. It is not there for the in-engine ones or during combat. I’ve only seen two of these though and they’re right at the start of the game. I just watched on YouTube to see them properly.