Piotrex
@Piotrex@lemmy.world
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- Comment on I'm the developer of WalkScape, the RuneScape inspired MMO where you progress by walking IRL. We released trading last week and we're looking for new players! 3 weeks ago:
I like that walking doesn’t require constantly checking the screen. Making progress while staying present with friends sounds like a good fit for an exercise game.
- Comment on Why BioWare’s Neverwinter Nights still has thousands of active players 3 weeks ago:
Players being able to leave changes in the world is a strong reason to return. That shared history gives a server its own identity
- Comment on Dragon Quest Builders 2 & the Art of Directed Creativity 5 weeks ago:
A clear building objective gives beginners somewhere to start. Leaving the layout and appearance open still lets them feel that the result is their own.
- Comment on Why so many Steam games have weirdly similar (and forgettable) names 5 weeks ago:
A distinctive name only helps if people can remember its spelling. I’d rather have a short, searchable title than another pair of generic fantasy words.