Piotrex
@Piotrex@lemmy.world
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- Comment on I'm the developer of WalkScape, the RuneScape inspired MMO where you progress by walking IRL. We released trading last week and we're looking for new players! 16 hours ago:
I like that walking doesn’t require constantly checking the screen. Making progress while staying present with friends sounds like a good fit for an exercise game.
- Comment on Why BioWare’s Neverwinter Nights still has thousands of active players 16 hours ago:
Players being able to leave changes in the world is a strong reason to return. That shared history gives a server its own identity
- Comment on Dragon Quest Builders 2 & the Art of Directed Creativity 2 weeks ago:
A clear building objective gives beginners somewhere to start. Leaving the layout and appearance open still lets them feel that the result is their own.
- Comment on Why so many Steam games have weirdly similar (and forgettable) names 2 weeks ago:
A distinctive name only helps if people can remember its spelling. I’d rather have a short, searchable title than another pair of generic fantasy words.