bilgamesch
@bilgamesch@feddit.org
- Comment on Does it feel like the PS5's library is *severely* lacking compared to the PS4's around the same time in its lifecycle? 5 hours ago:
It’s the same with my XBox Series S. It’s just sitting there, collecting dust. Just as my steam library. My switch though has seen some rise in usage during the past few months as my kids are getting old enough to play video games and I prefer them to do this instead of binging Cocomelon…
- Comment on Does it feel like the PS5's library is *severely* lacking compared to the PS4's around the same time in its lifecycle? 5 hours ago:
epic sound track
That’s the one thing where I would raise an objection. An epic soundtrack is that one thing that adds to the experience more than fancy graphics or overly complicated game mechanics. Epic doesn’t necessarily mean expensive. Monkey Island had phantastic soundtracks, as well as other older games like The Settlers 2, early Anno games etc. They just set a mood. They supported their narratives. That was good stuff - and I guess you might now be able to extrapolate how old I am.
- Comment on Does it feel like the PS5's library is *severely* lacking compared to the PS4's around the same time in its lifecycle? 5 hours ago:
Half a decade for a subpar product that’s barely out of beta.
Back in the day we’ve got subpar products barely out of beta that we had to patch from magazine cds far faster. Oh - and they were more fun because developers had to make something out of nothing. I feel today, where everything is possible as the engine used delivers a toolset for anything, games easily are so overly stuffed with “mechanics” that they just feel like work. I don’t like that.