SnoringEarthworm
@SnoringEarthworm@sh.itjust.works
Avatar from Dicebear.
- Comment on Persona 4 Revival is "shaping up nicely" – but it's "not just about adding more" content, because the JRPG devs "have to create an experience that's enjoyable in a new and different way" 2 days ago:
A remake should always try to stay as close as possible to the original for its initial presentation. The intention of a remake is to become the current market replacement of an old product, for various reasons.
Reading your comment, it seems like you’re locked onto the idea that all remasters are lazy, low quality cash grabs and that remakes should actually just be high quality remasters.
Remasters don't change the content of the game. Remakes do. And there's a spectrum of quality for both.
Life is Strange had a bad remaster. They updated the graphics, but there’s original aesthetic looked better than the uncanny “upgrade”. Skyrim - Special Edition had a better visual upgrade and fixed bugs.
Twin Snakes was a bad remake of Metal Gear Solid. They added unnecessary cutscenes and tried to bork in mechanics from MGS2 just because it was newer. RE4 was a good one.It sounds like you wanted a high quality remaster of Silent Hill 2, and instead they gave you a remake and never released a digital version of the original. So now everyone’s playing the remake and calling it Silent Hill 2, instead of properly differentiating it as Silent Hill 2 Remake/Silent Hill 2 (2025).
And I agree that the situation is ass for navigating online conversations.
But a remake should not “stay as close as possible to the original”. That’s what remasters are for.
The only thing they should do is be good.
(And also release the originals DRM-free on GOG.)
- Comment on Persona 4 Revival is "shaping up nicely" – but it's "not just about adding more" content, because the JRPG devs "have to create an experience that's enjoyable in a new and different way" 2 days ago:
The only games I 100% are the ones where llooking for weird secrets is still fun.
If it’s just “collect all 2 million Pokémon because… you get an achievement”, I’m out.
- Comment on Persona 4 Revival is "shaping up nicely" – but it's "not just about adding more" content, because the JRPG devs "have to create an experience that's enjoyable in a new and different way" 2 days ago:
Remasters and remakes are two different things.
A remaster is what you describe - technical improvements such as graphics and framerate.
Remakes are (supposed to be) additive - improving the story, changing un-fun mechanics, implementing new stuff that still fits the themes of the game (or that they originally wanted to include, but couldn’t due to budget or time or publishing constraints).
If you’re looking through nostalgia lens, yea, a remaster is all you need. But, when it’s not a studio just looking for a cash grab, devs can have plenty of reasons for wanting a second crack at their game.
FF7 Remake is a great example. Sure, there’s been a lot of controversy around the changes. But I’ve really enjoyed a lot of them because it’s different from the original. It didn’t ruin the discussion - it added to the conversation.
- Comment on Close the loop. Hack into God. – Anonymous;Code Review 2 days ago:
I still haven’t gotten into this series, because it feels like there’s so much homework you have to do before you can play specific titles.
- Comment on Hollow Knight Silksong (mod recommendations) 2 days ago:
My second run through, I knew what I needed to buy vs what I could come back for later.
Didn’t need to farm rosaries until the end of Act 2, when it was easy because of the tall bugs outside the gay robot boss room.