twocupsofsugar
@twocupsofsugar@lemmy.world
- Comment on Anon is chasing an old high 6 days ago:
I also think gaming now a days just feels different and not in a childhood wonder sort of way but a walking into an obscure bookstore kind of way. Social media makes learning about a video game way too easy. Spoilers are hard to avoid and the more people talk about a game the less novel it feels. I didn’t spend much time on forums as a kid so most games i learned about was via word of mouth or from demo disks. I’ll never forget my first play through of Halo 1 on the OG xbox. Played it coop with my bro. Was completely scared shitless when the flood was introduced. No one told me there were zombies in my shoot man game. Like no one talked about it. Good times.
- Comment on Anon is chasing an old high 6 days ago:
a lot of what makes old game have that charm isn’t just having the good pixel art but also matching the system sprite design, color pallet and replicating the imperfect displays of the time. Which the last is the one i think tends to be forgotten about a lot. Of course not all games are trying to replicate a style but more like a general vibe.
- Comment on Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay" 1 week ago:
while metroidvania is an apt comparison souls-like games and specifically dark souls games feel a lot like classic dungeon crawlers ( but with real time combat instead of grids. Which in the case of fromsoftwares earlier games kingsfield, makes a lot of sense.