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@Potatar@lemmy.world
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- Comment on Game design question : how to make a "trapped" player character? 1 week ago:
You write a very very very deterministic and guessable AI for the knight.
Your princess sets the scene, then you watch helplessly as your knight fails or succeeds with the given help. So… a stop motion puzzle game
- Comment on Appreciate the effort, but I can't handle my own shit. much less a extrovert instigating a million things to do on top of all that. 1 month ago:
Saying no is communication, and even that is too much sometimes man
- Comment on What are some old games that are hard to revisit, because a more modern and superior version exists? 1 month ago:
The “story” of Hades is that the guy you control gets better over time and finally escapes. How else can you convey it? With text (cardinal sin)?