Amaterasu
@Amaterasu@lemmy.world
- Comment on LumenTale, the one monster collector that delivers what matters most: strong monster design 16 hours ago:
Thanks for sharing, this one was flying under my radar! There are a couple of things about monster collector games that I wish developers would improve, and I’m not sure how this one handles them:
- Balance is the core of any good RPG. The mathematics behind monster types, stats, and matchups need to be well-designed and internally consistent. If the numbers don’t make sense, the whole experience falls apart.
- Monetization can make or break a game. Please, no pay-to-win mechanics, no predatory microtransactions, and especially no gacha systems. A fair, upfront pricing model goes a long way in building trust with the community.
- If it includes multiplayer and PvP, design it thoughtfully. Competitive modes need careful balancing to prevent a small meta from dominating, and the community tools (reporting, matchmaking, etc.) should actively work against toxicity. Make it fun , with the option to challenge other using your full team (maybe 6 monsters?), normally they force you use max 3 or 4.
- QoL features are non-negotiable. Fast travel, box management, in-game encyclopedias, and autosave are small things that make a huge difference in comfort and replayability.
Thanks again, I’ll keep an eye on this one and the upcoming Nexomon 3!
- Comment on Is Cosmic Invasion a step up on Shredder's Revenge? 4 days ago:
That is really good advice. Thank you!
- Comment on Is Cosmic Invasion a step up on Shredder's Revenge? 4 days ago:
If you haven’t played Shredder’s revenge would you maybe opt to go with Cosmic Invasion? I used to play Turtles on the arcade and it was very fun but I’d like it in a modern evolution. I asked the other contributor about the graphics. Have you felt that Shredder’s was a bit too pixelated?
I looked Scott Pilgrim and I think that really doesn’t make my heart pump. The aesthetic isn’t very appealing to me and is not nostalgia, because I kind of like the Absolum style. Absolum just look a bit more involving game, and even maybe built for single campaigns.
- Comment on Is Cosmic Invasion a step up on Shredder's Revenge? 4 days ago:
It is helpful. How do you feel about the graphics? I was checking some videos and Cosmic Invasion was looking a bit more polished.
- Comment on What do you guys think of Crimson Desert? 4 days ago:
This is more of a personal taste thing but I’m not a huge fan of the combo: Open World + Single player + RPG
If you have Open World and RPG, nowadays that calls a Multiplayer situation for me, otherwise is just a lonely journey. Despite the bad entrance and the distributors, I hope Chrono’s Odyssey has success, without the regular bullshit that we see in MMORPGs nowadays.
Nothing against to linear game + single player + RPG. Interested to see Phantom Blade Zero and Tides of Annihilation.
- Submitted 4 days ago to games@lemmy.world | 7 comments