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- Comment on yeah, I game on APUs 6 days ago:
Yeah, I’m at 1080p and have usually not had any issue with the games I’ve wanted to play. From Might and Magic Book One (1986) to Monster Hunter World/Iceborne. But I’m very selective with the games I play—usually do not tolerate bugs or unnecessarily resource intensive ones where it would’ve needed a lot less for the same thing with more care taken.
- Comment on yeah, I game on APUs 1 week ago:
GTX 1650 mobile works cool for me. 1980’s–mid/late 2010’s and solo dev games, yeah😁
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
Yeah, I never looked into that series because I can’t afford it. Nevermind, since I have a backlog too…
And perhaps I’ll get heroes 4 while I’m at it. The review led me to avoid it at the time. I’ve played 1–3 so far (not playing the expansion of 2 fully because I didn’t like it and playing it regardless turned out to be painful), having never finished the base campaign of 3 let alone the expansions. I could play 4 soon after.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
Cool. I could still get Baba is You at some point, and I’ve never played a Zachtronics game before.
I do know one game which 95% meets all conditions put—Heroes of Might and Magic 3’s base game without mods so far. The game has a ‘fan’ trap where they tell just about everyone that a popular mod is either the definitive or best way to play. I played that first. I later played without mods, it was many times more complex and somehow better balanced. I felt abusive because the mod, at that particular time, had a first time load screen which claimed the original makers did not know what they’re doing—and merely stating anytime that you prefer it without mods would incite open hostility from many, even when no reference was made to the horrible methods used. The game itself, however, fully utilises having practical knowledge and using it to strategise which method you’ll use against your enemies (for example counter attack, drain their armies and resources, or simply charge at them with full freedom of how to go there and to adapt) and giving you freedom with hundreds of possible strategies to play with, and the game involves the simulation of choosing any side who range between the most evil to the lesser evils all fighting each other as similarly minded factions (and doesn’t really play into the harm of civilians in the game itself). There is something really enjoyable about it even if some maps could last 10 hours at a moderate pace, and even longer if you simulate a show of force with complete map domination and capture (which can be useful when you can carry over the hero levels to the next map, which is stated beforehand).
I’m playing this currently. I’m also looking into the enjoyability of wholesome sexual content, and the enjoyability of the comedic evasion of characters from people who want to do sexual acts with them but which will only lead to trouble later. But these come later and not from games.
- Comment on Never Forgive Them 1 week ago:
It hurts everybody you know in different ways, and it hurts people more based on their socioeconomic status. It pokes and prods and twists millions of little parts of your life, and it’s everywhere, so you have to ignore it, because complaining about it feels futile, like complaining about the weather.It isn’t. You’re battered by the Rot Economy, and a tech industry that has become so obsessed with growth that you, the paying customer, are a nuisance to be mitigated far more than a participant in an exchange of value. A death cult has taken over the markets, using software as a mechanism to extract value at scale in the pursuit of growth at the cost of user happiness.
This ‘death cult’ is just ordinary people who take the easy way of forcing others to provide what they cannot do themselves. The commercial system is little more than a convoluted mechanism to fulfill this need. While, of course, not being extremely cruel to the workers because that always has consequences. This rule goes against the very instinct and reason for radically believing in this system though, and as a result is disregarded in time by people who believe their predecessors who bit more than they could chew were foolish for not merely suffocating the poorer classes even more, in the hope they will work for them out of desperation.
These things have a simple root—it is people being unwilling to bear the burdens and pains for becoming capable of doing what they want to do, and seeing it preferable to push the pains on others instead. The most effective way to deal with it is to disobey and push the burden of pain right back to the cause of problems, rather than take up the pain either for pennies or the promise of easing the pressure, while the majority of the benefit coming from the work you put in goes to others. Push it back, reject it, and push it back again when these persons defiantly cause more problems. They’ll end up toothless and—the horror—with take up some form of technical skill learning to survive.
An organisation without the technically skilled persons to
suffer underwork for them are just a bunch of persons with many desires but no way to fulfill them. All the while the structure of ‘legitimacy’, which forces people’s hand to work for practically achieving nothing, breaks down. People are forced to work hard again if they ever had the idea of simply making others do the work and benefiting from it. In this happening you do not destroy co-operation and business themselves, but only trim these perverted aspects off them. - Comment on Never Forgive Them 1 week ago:
There are ways to mitigate this.
- Interact with software which had more to do with people doing technical work rather than being involved in ‘business’ or ‘employment’.
- Reject the trend of legitimacy and embrace practicality.
- Simply do not co-operate with the entities doing these things. This thing in particular works even in the most hopeless seeming situations. Also, casually disobey.
- Move towards being more and more technically skilled yourself. It does not necessarily have to be with computers, if you prefer not to. You will find yourself not dependent on anything in an absolute manner, and these organisations will lose out on one more user they need to survive—because they work that inefficiently with their already less effective methods of operation.
- Comment on OpenAI whistleblower Suchir Balaji found dead in San Francisco apartment 1 week ago:
It is one of the things which is very likely to have happened.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
Ah yes, I misread it
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
It is fine, I want looking for adrenaline rush thrills and more something which comes from being extremely well made. Kerbal Space Program seems like it might be close to what I’m looking for, if there are no bugs and the guardians of frustration—timers, limited resources against unlimited challenges coupled with heavy setbacks, bugs, or a combination of any of them and some other things.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
I didn’t receive notifications for these—thank you for the suggestions. There have been complaints about the newer edition. Which version is fine to just get and start playing, if I decide to get it?
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
Was always wary of getting into the Saints Row series because I always like to start with part 1, no matter how different it is and if it was a different set of people making it. But doing this on PC is not as simple as meeting a steam purchase and I already have had plenty to play, so I was reluctant to get into yet another series with more than 2 installments. I’ll see what I feel like later. I’m fairly used to configuring games to work, but I take a lot of time with it.
I’ve already decided to check vampire survivors…
I’m extremely wary of what the state of Forza horizon 4 will be if servers go down—I usually, almost entirely rather, avoid live service and anything with needless dependencies for that reason. It seems the FH4 servers will still be on for years, but even then it is possible that when servers are taken offline, it’ll be before I play it… or play it adequately.
Example: I wanted to start Divinity Original Sin 1 in late 2021. I instead started it in 2024, and have done about a quarter of it only before leaving it alone for a bit. This happens a lot depending on what I’m occupied with in general—and doing all of the classic Divinity games, and not really liking most of them aside from Beyond Divinity which I found decent and Act 1 only of Divinity 2 (the action game) very good, also played a part in that. While there’s no matter of playing the earlier entries, I am going to get a lot busier soon so it seems to be a problem.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
I enjoy stuff like pressing key combination 6–C–3–2–(A to E)–(1 to 4) to cast a spell to travel to specific areas in overworld, and combinations like C—7—4 to cast, say, a protection spell while in combat on the sorcerer’s turn, in an old school western RPG. The only things I really dislike are slow animations and needless actions which do not affect anything. With this in mind, do you think I’m likely to be troubled by the first one or not?
I can find myself as well by watching some gameplay if you cannot determine it. If you are certain though, it will make things easier—even if I decide to check myself later.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
I like this detailed answer. Firstly frustration and risk/reward is the opposite of what I’m looking for, the nature is a bit different from what I’m looking to experience. The things I need are not achievement but completeness of concept. To that end even relatively tough action games with the quality of life features to reduce frustration might fit the requirement, as long as the gameplay concepts are “fully thought out”—not only is enough thought given to what you’ve put in, but the nature of each addition and how it relates to the persons playing them, what it makes them feel… along with the relation with other mechanics to make sure how they go together. Games which use frustration also use this to some extent—but frustration is the opposite of what I’m looking into. The stuff I work it makes the user feel as comfortable as possible—with thought put in to remove all frustration, while simultaneously delivering depth of concept. These two are not incompatible, but requires a lot of thought and effort to deliver. Eventually it goes into the psychological of what people like, why people like them, and what specific feeling causes you to like such a thing. Eventually you go into questions like is such a thing natural—is it something people will like without having a particular mindset, political stance, education… or will it only be enjoyable with any or some of these things and are looking for aligned art.
Then, after understanding these, it comes to making something that anyone can enjoy, as long as they’re not coming into it expecting affirmation for the things they believe in. That latter part is up to the user and it is not up to the maker to determine whether a person should like it or not—the emphasis of the maker is on not messing up the process itself, and then to let people react naturally to your work. Of course, the world has an element of malice for the sake of it, but dealing with it in an adequate manner and not be aggressive in general, especially against people who merely want to use your work and know more about it, is important. That is a place many modern makers are failing in. But that is not related to the process of making something itself.
The most important element in this process is making something which isn’t malicious—cause harm to anyone for any sort of gain, even to affirm your own thoughts—while, at the same time, pushing the levels of depth in your work till it reaches a natural state of full enjoyment. This is part of the learning process which must be completed before work is started on anything. This last part is what I’m finishing up on. At the moment, usually the deeper you go into art, the more you see things which are inclined with enjoying instances of cruelty—or so it seems many times, but it is not always the case. Understanding to the end the reasons of many things, the things I’m trying to experience, is key to delivering an even deeper work which is not embarrassed of anything, but does not take pleasure in cruelty. The reason for this is not to attract mainstream crowds—which is always going to be hit or miss—but to ensure anyone… mainstream, those who aren’t what is called ‘normal’ (I personally fit into the latter) enjoy the work completely while not feeling the slightest bit unpleasant. The showing of villainy can still be delivered while doing so, by placing importance on structure—whether you show the cruelty for most of the time, and show its resolution for a short amount… or whether you describe what the situation is and then allocate a lot of time to the detailed described resolution of a problem and how it affects the people around.
All these things are, again, to be learnt before starting anything. Understanding the things that people enjoy is most important when structuring your work well—even when you already have made a fully developed idea for a story. These are the things I’m focusing on. I cannot really explain it in detail other than saying pride and achievement are on the opposite side of these things and, as elements, do not really go into the work I want to do. I’m intimately aware of the natures of pride and achievement—mostly the negative aspect, which I’m not going to get into here because I do not consider it my problem to worry how people think, and these explanations are likely to cause debate, no matter how well intentioned either or both sides are. On the other hand, my understanding in the basic nature of enjoyment of a bit limited, and that is what I’m trying to implement when I start my work so I’m trying to change my limited understanding at the moment. Such a thing is possible by experiencing oneself—from any place, such as books, movies, games, people taking action… from anywhere.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
I see. I’ve recently even seen screenshots of Zwei: An Arges Adventure when a steam user posted them. Emotional rollercoasters are not what I’m looking for but I could check omori regardless, to see for myself.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
I tend to play without expansions and mods the first time. The second time, with expansions. Later, with any mod I specifically want.
The exception was Daggerfall because Arena was pretty bad with a few bugs. However with Daggerfall Unity I didn’t install additional mods. I did look for additional bug fix mods, didn’t find any. That makes sense since if an external modder makes fixes, the Daggerfall Unity maintainers would make those fixes too eventually. I need to look again though.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
My experience is that while the tendency for physical reaction numbs a bit, the actual feeling pf enjoyment does not go away.
I haven’t looked at any of these before so this os partivularly helpful.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
Sounds interesting. Hollow knight I have already.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
I have Hollow Knoght already and was considering starting it recently. Stardew Valley too I have had an eye on. I will take a look at the last.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
Alright. I’ll check the first 3 at least. I haven’t played A Plague Tale: Innocence though. I was fairly interested in Nexus: The Jupiter Incident previously.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
I have Dishonored 1 and 2. Will look at Death of the Outsider. I’ve started playing Thief series (not the remake) which I want to play a fair bit before playing Dishonored. Prey and Deus Ex Human Revolution weren’t ever in my consideration before so I’ll check those.
The Witness is something I’ll look at.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
Will be a while to get there. I’ve done a few runs of Arena and am playing Daggerfall sometimes.
- Comment on Is there any (single player playable) game under $10 or equivalent which has made you point any go "ha" or given you an equivalent feeling because it was that enjoyable for every moment you played it? 1 week ago:
I’ve not played vampire survivors or survivor likes. I could try it to see myself. Dwarf Fortress too I have had an eye on but it shows many situations which would be obviously frustrating (I enjoy some permanent death games which label themselves as roguelike/roguelite, without frustrating elements). I’d had a look at the ASCII version of Dwarf Fortress a while ago, I find those visuals more appealing in comparison to the steam version. I’ll add these to the list of games to play.
- Submitted 1 week ago to gaming@beehaw.org | 64 comments
- Comment on OpenAI whistleblower Suchir Balaji found dead in San Francisco apartment 1 week ago:
It was then he became a believer in the potential benefits that artificial intelligence could offer society, including its ability to cure diseases and stop aging, the Times reported. “I thought we could invent some kind of scientist that could help solve them,” he told the newspaper.
I’m curious if he actually said the stop aging part, since it is not in quote yet attributed to him.
That said,
The medical examiner’s office determined the manner of death to be suicide and police officials this week said there is “currently, no evidence of foul play.”
After a person who had been suicidal since I was younger than 10 years old till a few years ago, I can confidently say that no suicide is without foul play. The foul behaviour is just… normal. And socially acceptable as a result. He was probably harassed, which is what usually happens when you question things.
- Comment on TikTok’s annual carbon footprint is likely bigger than Greece’s, study finds 1 week ago:
In Greenly’s data table, somehow TikTok is always ordered before Instagram despite TikTok having consistently lower annual data center emission than Instagram while every other platforms are in proper sort order.
This implies the data centres for instagram give off more far emissions, or TikTok has more users, or both. That depends on whether you wish to trust the data though.
- Comment on China plans an “OPEC” for solar modules to fight its enormous overcapacities, stop price collapse 1 week ago:
How about doing what is good for the people instead of the industry🤦
- Comment on Russia takes unusual route to hack Starlink-connected devices in Ukraine 2 weeks ago:
The comment section on this article is a little bit of hell.
Also, I get that this is part of Microsoft’s duties for its own OS security. But the role it has seems to be a bit too large. Currently it seems, even though it is seemingly working for the benefit of Ukraine in the conflict, that they could choose to aid Russia at any time. I don’t think I like them having such capacity. Being able to interfere in such events in such a drastic degree, if they choose to. Interference in politics in such a direct manner, even if aid with ‘intelligence’ is one of their offerings, cannot really be removed from their capability here. These are basics of state… just what are modern politicians doing. I’d say it is not so much the governments in specific places (like the US) running their regions anymore.
- Comment on Luigi Mangione, CEO shooting suspect, is a tech worker 2 weeks ago:
This sounds like the family basically has given an ‘okay’ to the authorities doing whatever to him, however illegal it may be.
Can’t say I’m surprised, my family is similar. Not as well off financially, but similar.
Pretending like you care about the guy… how rotten can these people be.
- Comment on Luigi Mangione, CEO shooting suspect, is a tech worker 2 weeks ago:
Technicians (not limited to people working with computers) always have it hard when they work purely in support capacity. This is like draining then fir everything they’ve got and looking for an opportunity to beat them down further so they stay in their abused state.
- Comment on anyone know any good android games? 2 weeks ago:
In the end I just settled with the logic based ones like minesweeper and sudoku. F-droid has a good version each (and more than one maybe).
PlanetCon is a decent strategy game on its basic settings. I haven’t customised it but have had a fair amount of fun in it. But it is nothing perfect, do not expect too much out of it. If you learn how to not attract the ire of all AI opponents simultaneously though, you can have short bursts of decent strategy enjoyment.