vulpivia
@vulpivia@lemmy.dbzer0.com
- Comment on GOG when available, but what should I choose between PS5 physical and Steam when not? 2 weeks ago:
And you don’t need the official Steam client to download games. There’s tek-steamclient and steamctl, for example.
- Comment on GOG when available, but what should I choose between PS5 physical and Steam when not? 2 weeks ago:
I don’t get what that has to do with DRM. For example, I need to have a package manager installed to install packages. Doesn’t mean the package manager is DRM.
- Comment on GOG when available, but what should I choose between PS5 physical and Steam when not? 2 weeks ago:
How is that any more DRM than GOG requiring you to use their website to download games from them?
- Comment on GOG when available, but what should I choose between PS5 physical and Steam when not? 2 weeks ago:
How? Steam games don’t necessarily have DRM, they can be the exact same files you download elsewhere. And the Steam client may be proprietary, but no mechanism prevents you from copying it around or using it, other than requiring login data, which stores like GOG also require?
- Comment on It seems that Valve is working on a "SteamGPT" feature that will apparently deal with Steam support issues and is somehow connected to Trust Score and CS2 anti-cheat 2 months ago:
My guess is that this is part of some kind of machine learning pipeline, where users label edge cases to help train the model. Since it operates on account data, match data, and logs (see
CSteamGPT_GetTask_Response), an anti-cheat use case would make sense, but it’s hard to say for sure.This looks like data exchanged between the Steam client and server, and doesn’t contain any logic on its own.
- Comment on It seems that Valve is working on a "SteamGPT" feature that will apparently deal with Steam support issues and is somehow connected to Trust Score and CS2 anti-cheat 2 months ago:
That’s because it’s a Protobuf file. Has nothing to do with prototypes.