cafuneandchill
@cafuneandchill@lemmy.world
- Comment on Real-Time Strategy is incredible and you should play it 5 months ago:
I think people really enjoy the base building aspect, like all of my friends treated building bases on some level as being like Sim City.
Actually true
When I first tried out StarCraft as a kid, I didn’t even care about all that battle thing; I just liked seeing buildings go up - Comment on METAL GEAR SOLID Δ: SNAKE EATER - Official Trailer #1 6 months ago:
It lacks the piss filter
- Comment on Team Fortress 2 6 months ago:
I am braindead, so I play Caber Knight
- Comment on My RuneScape-inspired fitness RPG, WalkScape, has a new Closed Beta wave starting one June 1st! 6 months ago:
I’ve been trying to walk more lately, so this might just be the thing for me
- Comment on corru.observer 7 months ago:
I also think that it would be cool to see it on Steam someday, but I also think that it’s stronger as a browser game. There’s just something magical to having such a great, mysterious and immersive experience behind a simple hyperlink
- Comment on corru.observer 7 months ago:
Ah, it’s basically an in-universe explanation that it doesn’t work on mobile devices lol
- Submitted 7 months ago to games@lemmy.world | 9 comments
- Comment on what is this game 7 months ago:
That’s Devil May Cry (featuring Abraham Lincoln from Super Mario Bros.)
- Comment on Why there are 861 roguelike deckbuilders on Steam all of a sudden 8 months ago:
I’ve played Wildfrost, but I don’t feel confident in recommending it, because it’s quite hard and very RNG-based. But, maybe that’s your thing. Honestly, I played it just for the art style lol
- Comment on Power-mad modder puts Sonic the Hedgehog at the heart of the most tedious game ever made, so you can speed boost to the end in 3 straight hours instead of 8. 8 months ago:
Oh yeah, I remember that
- Comment on Wildfrost Mobile - Announcement Trailer 8 months ago:
Can’t wait to get my ass handed to me by an early-stage boss once again, but now on mobile
- Comment on Power-mad modder puts Sonic the Hedgehog at the heart of the most tedious game ever made, so you can speed boost to the end in 3 straight hours instead of 8. 8 months ago:
Vinesauce Joel’s playthrough of it is also very iconic
- Comment on What are the best indie games you've ever played? 8 months ago:
I remember playing a very early version of this; at the time, it looked very cool, even if somewhat basic
- Comment on What are the best indie games you've ever played? 8 months ago:
Wildfrost mention, hell yeah
I’m not too into deckbuilders, so I played it just for that gorgeous presentation lol. The art style falls under an unusual category of “cute, but I’m pretty sure that the artist also draws naughty stuff on the side”
- Comment on Looking for emotional game recommendations 9 months ago:
I really wanted to suggest Nier Replicant, but, seeing as you didn’t like Automata, I guess there’s no point. I enjoyed both, though, since I kind of was in a specific headspace the time I played them. I also took both at face value initially, which has helped
Other than that, may I suggest Beacon Pines? It’s all about the story, so I think you’ll love it. The way you discover different branching paths the story takes is also quite novel.
I also loved FAR: Lone Sails. It’s more of a “show, don’t tell” kinda story
There’s also this itchio game I found once – Under a star called Sun. It’s super short, though
- Comment on Microsoft Flight Simulator x Dune - Official Launch Trailer 10 months ago:
what
- Comment on The Weekly 'What are you playing?' Discussion 10 months ago:
- Yakuza 0 – doing the real estate thing as Kiryu; already beat two Kings
- Lunacid – the atmosphere is amazing, but this game desperately needs a pause button
Also about to try Factorio once again Last time I tried it I found it nice, but overwhelming and without much incentive to continue playing it. Maybe this time this changes
- Comment on What are some hidden indie gems nobody knows about? 10 months ago:
For some time, I considered Orbiter to be better at providing an arcade experience of “choose ship/scenario and fly away”. But now that KSP also has scenarios, maybe this argument doesn’t really stand now. But I still think that Orbiter’s MFDs are better than KSP’s manoeuvre planner (at least for precise manoeuvres)
- Comment on What are some hidden indie gems nobody knows about? 10 months ago:
- Beacon Pines – a charming mystery story with anthropomorphic animals. Has an interesting take on the visual novel formula by having you unlock new dialogue choices as you progress the story; that way, you just naturally explore different paths the story might take. Night in the Woods and (possibly) OneShot fans might like this one.
- Oolite – a solid FOSS remake of 1984’s Elite. Has a bunch of mods for it; some expand the gameplay quite substantially.
- Orbiter Space Flight Simulator – imagine a Microsoft Flight Simulator game, but you’re going to space instead. Or Kerbal Space Program, but without the rocket building mechanic. That being said, KSP fans (and fans of space in general) should enjoy it.
- Transcendence – Star Control II meets Rogue. A cult classic in the space sim genre that’s been in development since 1995. Space dogfighting, trading, mining, smuggling etc, but also traditional roguelike stuff like unlabeled barrels and containers (= undiscovered potions) and permadeath (optional). Highly moddable, uses XML as the modding language. Has a free version (see link) and a Steam release, which includes the paid expansions.
- Comment on What are some hidden indie gems nobody knows about? 10 months ago:
Oh, I really love Hacknet! Played the main game and the DLC. Discovered it one day while browsing Rémi Gallego’s (aka The Algorithm) discography, and found out that he did some tracks for the OST