This is a very important update. Version 0.0.6 now has everything a proper game should have. Yes, some modules are still in “stub” mode, but they already exist — and that matters.

Changelog:

  • Main menu.
  • Basic sound system (mostly used in the menu for now).
  • Complete refactoring of the graphical subsystem (with shaders!). Many glitches are gone and performance has improved tremendously.
  • Initial experiments with a save mechanism are done. No game state saving yet, but the Options menu already uses this mechanism.
  • Fonts look great on Linux. Windows version… has fonts. Better than nothing.
  • Basic experiments with music. The code is already in place, but the music isn’t yet.

Next version will focus on AI—GUI interaction.

Downloads are here: rewinwar.itch.io/rewinwar

The game is written with Godot if anyone is curious.