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Game Update Notes: October 17, 2023

⁨16⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨year⁩ ago⁩ by ⁨p3e7@lemm.ee⁩ to ⁨guildwars2@lemmy.wtf⁩

https://en-forum.guildwars2.com/topic/139015-game-update-notes-october-17-2023/

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Comments

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  • necropola@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago

    Apparently Revenant GS needed another nerf … for Halloween (Labyrinth)?

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    • p3e7@lemm.ee ⁨1⁩ ⁨year⁩ ago

      Too bad, I loved the GS Rev. It became my second main ( after thief :). I switched to sword+sword last patch so it’s not that bad, but I miss the GS aesthetics.

      PS: Shortbow thief works great in the lab.

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      • necropola@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago

        I probably go Reaper like I used to before EoD. But I still have fond memories from last year, where I was going ham in the labyrinth on my Vindicator.

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  • necropola@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago

    Haha, Walnuts in a Bulk does not even exist in the game (since 2012).

    • The Mysterious Craftsraven’s item costs have been changed from Walnuts in Bulk to Peaches in Bulk
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  • necropola@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago

    Wow, they also significantly increased the time it takes to apply the 15 minute charges for Jade Tech Offensive/Defensive Protocol. That’s not in the patch notes, or is it?

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  • necropola@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago

    Bug Fix:

    • Fixed an issue that would have caused the current Guild Wars 2: Secrets of the Obscure Wizard’s Vault season to end earlier than intended.
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  • necropola@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago
    • Fixed a bug that could prevent Magister Tassi from offering players her Stopped Clock Tower miniquest if they had previously completed a Daily Fractal during Halloween. To ensure stuck players can talk to Tassi, miniquest progress will be reset for all players, but achievement progress will be preserved.
    • Fixed a client crash in the Ascent to Madness dungeon when shader quality was set to Low.
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  • lulztard@lemmy.wtf ⁨1⁩ ⁨year⁩ ago

    Squads someone joined that you have blocked still don’t get shown to you in LFG.

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    • p3e7@lemm.ee ⁨1⁩ ⁨year⁩ ago

      Uhh, I didn’t know that. Thanks for mentioning it!! I used the Blish Black-List, I’m probably missing some squads in the LFG - lel.

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  • necropola@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago

    World vs. World

    • Fixed an issue that could cause incorrect map queue numbers to be displayed.

    I wonder whether this also fixes the two-based array issue in PvE, i. e. when your position is n+1 in a queue of length n.

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  • necropola@lemmy.sdf.org ⁨1⁩ ⁨year⁩ ago
    Bug Fix:
    • Consumable Halloween foods will no longer transform players during combat.

    Looks like they’ve put in additional changes which are not mentioned in the patch notes and those (finally) broke ArcDPS (while the Halloween patch did not).

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