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Dragon’s Dogma 2: The First Hands-On Preview - IGN

⁨48⁩ ⁨likes⁩

Submitted ⁨⁨1⁩ ⁨year⁩ ago⁩ by ⁨TheOneWithTheHair@lemmy.world⁩ to ⁨games@lemmy.world⁩

https://www.ign.com/articles/dragons-dogma-2-the-first-hands-on-preview

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  • Schaedelbach@feddit.de ⁨1⁩ ⁨year⁩ ago

    I am totally fine with them only marginally improving combat. Fighting monsters in the first Dragons Dogma is still to this day the best feeling combat in any rpg! What I hope they improve on is the story, the way the story is presented and the way the player can impact the world. The only character from I can remember by name is Mercedes and only because I accidentally let her die in her escort mission and then for her to appear later as if nothing happened.

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    • 7112@lemmy.world ⁨1⁩ ⁨year⁩ ago

      I liked that the story was almost a joke. The game did enough to pull you along. That amazing dragon fight at the end then… some shopkeep is your beloved :D

      I feel it will be deeper this time around. Dark Arisen’s story was smaller but once you learn everything, including who Death is, it’s really cool.

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      • Annoyed_Crabby@monyet.cc ⁨1⁩ ⁨year⁩ ago

        That amazing dragon fight at the end then… some shopkeep is your beloved :D

        In my case the game just goes “congratulation for killing the dragon, you’re gay now!”

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  • tdawg@lemmy.world ⁨1⁩ ⁨year⁩ ago

    My biggest complaint with the first game is that the stat scaling made no fucking sense. It was more optimal to level a class other than the one you wanted to play and only then swap to the class you like after maxing out (in most cases). I hope they revamp how the progression works otherwise I’s be happy playing the exact same game

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