I just liked taking things apart, so I hope there’s just more of that. Maybe even bigger ships we can work on? And modded ships, so people could make stuff like the Millennium Falcon, the Serenity, or even the Rocinante; maybe even bigger than those?
"Multiple" future Hardspace projects are coming, as Hardspace: Shipbreaker devs Blackbird Interactive take full ownership
Submitted 3 days ago by Agent_Karyo@lemmy.world to games@lemmy.world
Comments
Zahille7@lemmy.world 3 days ago
Jeffool@lemmy.world 3 days ago
As much as I’d love the ability to have mods, and I’d love that, I’d love multiplayer even more.
knightly@pawb.social 3 days ago
Both of these are very good ideas.
Getting multiplayer to work well sounds like a very real challenge, given that the physics are complicated enough to slow the game to a crawl when a core blows.
MilitantAtheist@lemmy.world 3 days ago
Homeworld setting
tenchiken@lemmy.dbzer0.com 3 days ago
Expand into gigantic cruisers. Make repair a mission? Have to start cutting into derelict, including alien, remove damage, bodge, transplant…
Get em going enough to find the next rig… Rogue like? Refit discovered, take over, find the next, fix up for trade, cut down for scrap etc.
I’m all about options in this arena. Ship breaker is ripe with good options here.