I just liked taking things apart, so I hope there’s just more of that. Maybe even bigger ships we can work on? And modded ships, so people could make stuff like the Millennium Falcon, the Serenity, or even the Rocinante; maybe even bigger than those?
"Multiple" future Hardspace projects are coming, as Hardspace: Shipbreaker devs Blackbird Interactive take full ownership
Submitted 10 months ago by Agent_Karyo@lemmy.world to games@lemmy.world
Comments
Zahille7@lemmy.world 10 months ago
Jeffool@lemmy.world 10 months ago
As much as I’d love the ability to have mods, and I’d love that, I’d love multiplayer even more.
knightly@pawb.social 10 months ago
Both of these are very good ideas.
Getting multiplayer to work well sounds like a very real challenge, given that the physics are complicated enough to slow the game to a crawl when a core blows.
MilitantAtheist@lemmy.world 10 months ago
Homeworld setting
tenchiken@lemmy.dbzer0.com 10 months ago
Expand into gigantic cruisers. Make repair a mission? Have to start cutting into derelict, including alien, remove damage, bodge, transplant…
Get em going enough to find the next rig… Rogue like? Refit discovered, take over, find the next, fix up for trade, cut down for scrap etc.
I’m all about options in this arena. Ship breaker is ripe with good options here.