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The original was posted on /r/opensource by /u/thurn2 on 2025-02-23 14:47:19+00:00.


I’ve started working on a game where the code written by me is all released under the Apache 2 license on github, but most of the game models, textures, sound effects, VFX, etc are things I’m using under license from third parties. This means, for example, that it’s not possible to build the game yourself from source by cloning the repository.

What’s the best way to communicate about this succinctly? I want to be able to emphasize that the game *logic* is open to modification and that it’s free/non-monetized, but I don’t want to incorrectly give the impression that it’s a completely unencumbered and get accused of misleading marketing.