What does the launcher do with regard to the operation of the game that cannot be done within the actual game itself? Is it due to a technical limitation or simply there for the convenience of the players? Are there alternatives to such methods of starting the execution of games?
It’s very annoying to self-update without a separate updater (Especially on Windows).
Another reason would be that it’s good to have some functionality separated, like authentication and mod installation.
lord_ryvan@ttrpg.network 5 months ago
Sometimes updates require a game to be restarted. With a launcher it never needs to REstart, it will be started fresh afterwards anyway.
It’s also in general a good place to centralise account management (esp. if parts of the game would need to be reloaded if another account is logged in!)
Lastly, although this is more of a side-effect, but it gives a good place to shows recent news/posts of the company about their game to players, such as when there’ll be downtime, in a way that’s practically impossible for the players to miss.