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How Optimizations made Mario 64 SLOWER

⁨29⁩ ⁨likes⁩

Submitted ⁨⁨6⁩ ⁨months⁩ ago⁩ by ⁨DdCno1@beehaw.org⁩ to ⁨gaming@beehaw.org⁩

https://youtu.be/Ca1hHC2EctY

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  • entropicdrift@lemmy.sdf.org ⁨6⁩ ⁨months⁩ ago

    This dude’s videos impress me to no end

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    • AnomalousBit@programming.dev ⁨6⁩ ⁨months⁩ ago

      Agreed, it reminded me of this breakdown of a single frame render of GTA V: www.adriancourreges.com/…/gta-v-graphics-study/

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