I dunno if Epic’s licensing is worse. At least it’s a cut of revenue and not charging per install.
Not to mention that Epic gives sweetheart deals to indies periodically. They make their money from Fortnite, not the engine.
Comment on Unity adding a fee for devs for each time a game is installed, after certain thresholds
BURN@lemmy.world 1 year agoThat’s pretty much what I thought. Unity is so big because it offers a ton of features with a pretty permissive license. There’s not something comparable except unreal, which has an even worse licensing situation
I dunno if Epic’s licensing is worse. At least it’s a cut of revenue and not charging per install.
Not to mention that Epic gives sweetheart deals to indies periodically. They make their money from Fortnite, not the engine.
Unity got popular because it was simpler than unreal, and way more feature complete than Godot.
Was… these days unreal is easier to work with, and Godot is much more capable. So it’s mostly inertia at this point. And now everyone is going to take a real hard look at the alternatives.
Aux@lemmy.world 1 year ago
The thing about Unreal is that you can always negotiate with Epic Games. And if they like your project, they can even invest or provide tech support.
BURN@lemmy.world 1 year ago
True, but you also have to deal with Epic, which is a downside for many. It’s a great engine without a doubt, but it does come with its downsides too