Comment on Sony reportedly prepping PlayStation 5 portable, plans to battle Nintendo's handheld dominance

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DdCno1@beehaw.org ⁨3⁩ ⁨weeks⁩ ago

You could easily keep the same resolution, whilst dropping things like particles, shadow effects, etc

This would require per-game adjustments, which is not something you can ask of devs mid-gen, especially not retroactively. Developers already hate that they have to optimize for Xbox Series S - and that console was available from the start. This portable PS5 can only be a success if it “just works” and the only way to do that is by having the exact amount of CPU power as the home console and reducing the output resolution automatically, perhaps with the help of PSSR. Until there is an efficient APU that can pull this off, the console can’t be released.

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