Comment on Issues with the current free to play model (The Bazaar)
a1studmuffin@aussie.zone 1 month ago
I quite liked the concept a few years back when Apple and Google were talking about a Netflix-style subscription model for iOS/Android… a bit like Xbox Game Pass. The subscription would give you access to a bunch of games, and developers were paid royalties based on a mix of metrics like the game review score, number of downloads, average total time spent in game etc. It seemed like a good idea in that it aligned developers and players in the desire to create a genuinely good game, regardless of the game style or genre. It threw away the need for each game to find a way to monetize their players (which nearly always ends up in multiplayer endless cosmetic MTX nonsense).
misk@sopuli.xyz 1 month ago
Apple Arcade is still going and getting plenty of releases. I don’t know anyone buying it specifically but including it in Apple One (competitively priced subscription for most Apple services) means lots of people have access to it. Me and my partner use it a lot. It’s very nice knowing that those games won’t try to shove microtransactions down my throat.