Comment on Are any games using neural networks for better hard AI that doesn't cheat?
count_dongulus@lemmy.world 3 weeks agoI wouldnt mind an AI using unorthodox strategies, but yeah that’s a good point thst fine tuning it ti be fun is a big challenge. Speaking if “non-player-like behavior”, I wonder if AI could be used to find multiplayer exploits sooner, though the problem there is you don’t really have much training data besides QA and playtesters before a full release.
relic_@lemm.ee 3 weeks ago
Historically, AI has found and used exploits. Before OpenAI was known for chatgpt, they did a lot of work in reinforcement learning (often deployed in game-like scenarios). One of the more mainstream training strategies (pioneered at OpenAI) played sonic and would exploit bugs in the game, for example.
The compute used for these strategies are pretty high though. Even crafting a diamond in Minecraft can require playing for hundreds of millions of steps, and even then, AI might not constantly reach their goal. Theres still interesting work in the space, but sadly LLMs have sucked up a lot of the R&D resources.