Comment on Doom Eternal's new official mod support includes 'the very same tools' used to create the game
Dark_Arc@social.packetloss.gg 4 months agoI don’t know if they really do… I mean they’re derived from it, but it’s pretty unlikely any of the quake code is in CS2 or the latest call of duty.
Quake is definitely a legend though just for creating the PvP FPS scene.
WaterSword@discuss.tchncs.de 4 months ago
I mean if you trace it back far enough, the engines used are in fact forks of the quake engine (IdTech 2). I’m sure there’s some simple system somewhere that’s still the same in all engines all these years later