“braid made us money. We like money. Braid stopped giving us money. We want more money”
Comment on Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow
I_Clean_Here@lemmy.world 3 months ago
What was the business case for doing a remaster of Braid? Either terrible market research or this was super cheap to make.
theterrasque@infosec.pub 3 months ago
chonglibloodsport@lemmy.world 3 months ago
A pretty terrible one. Remasters are for games that are high on replay value and deeply nostalgic. Braid was cool and innovative and I enjoyed it when I played through it the first (and only) time, but I have no desire to play it again.