It’s a bit similar. However this goes a bit further than I understand those projects do. They’re creating a game like the original. With this decompilation project, if you use the N64 compiler you will get a ROM which is 100% identical to the original.
Comment on Zelda 64: Recompiled
ArmoredThirteen@lemmy.ml 4 months agoIs this kind of like OpenMW or OpenXcom? But more broad as the recompilation process can be applied to multiple games on that platform?
dracs@programming.dev 4 months ago
cheet@infosec.pub 4 months ago
Yeah this is a good analogy, except it comes from tooling that would allow any n64 game to be converted with some work.
Like an openmw generator for any Bethesda game.