morphballganon@lemmy.world 6 months ago
The pots and stone walls look the most derivative. I’d tweak those to look less-Zelda-like
morphballganon@lemmy.world 6 months ago
The pots and stone walls look the most derivative. I’d tweak those to look less-Zelda-like
HornofBalance@mastodon.gamedev.place 6 months ago
@morphballganon Will do. I plan to give as much dungeons as possible their own walls, pots, doorways and so forth. (Actually have a few more biomes in the works, but it was too late to include any of it in the demo)