Comment on Gameplay mechanics were also a lot better with more replayability.
Syrc@lemmy.world 7 months agoThe difference is back in the day the great games were the highly advertised “big ones” and the “stinkers” usually fell flat. Now you have a mountain of AAA stinkers and have to go scavenging for indie gems.
DingoBilly@lemmy.world 7 months ago
Not sure that’s right - before the internet I had no clue what was supposedly good or not. I’d rent games from blockbuster and just try them one by one. Lots of shitty games and I had no idea that Mario or sonic or anything was meant to be good.
Now it’s a lot easier just based on metacritic or steam reviews to figure out if something is good or not.
Syrc@lemmy.world 7 months ago
Well yes, maybe going that far back it was kind of a shot in the dark, but the late ‘90 to early ‘10 period was a time where you had internet (or at least tv/magazines) to know which games were “popular”, most of those were actually well done, and you’d rarely have an AAA title launch as a bugridden mess.
Reviews are also a hit-or-miss because they’re highly subjective. The Steam review system sucks as well, being only positive/negative and with troll reviews always at the top.