Honestly I’m not surprised, it looks like something out of the mid 2000s. That’s not to say something bad about it. Graphics don’t make a good game on their own.
Comment on ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K
Sanctus@lemmy.world 1 year ago
I don’t hear much talk of the optimization but the simple fact this is running great on a wide range of devices says a lot of the engineering prowess of the studio. Its amazing how well this game is runningnon my five year old machine. I know thats not too old but some new games make my cooling loop hot and this one doesn’t even make my components work that hard.
lazyslacker@lemmy.world 1 year ago
Sanctus@lemmy.world 1 year ago
Wtf is this? Have you seen the in-engine character expressions? Shit looks phenomenal.
terminhell@lemmy.dbzer0.com 1 year ago
Seems like the pre release was more demanding/less optimized. Running Fedora 38 and proton. Combined with the Vulkan option it’s been fantastic. And I think this weird glitch I was having two nights ago has already been patched ʘ‿ʘ
Specs: ryzen 5 1400, 16g ram, and a Radeon 5500xt. I had bumped a few options down on ultra, shadows to medium, and fog medium. Didn’t need to, but it’s helped without any noticeable graphic difference.
Sanctus@lemmy.world 1 year ago
Now if we could just let our friends drop-in and out so I don’t have to keeo a separate save/character for them. I played with one yesterday and their character was stuck in my active party after they left.