But is that dev headache worse than if you didn't have feature parity with X/S models, where games would have different features depending on which console you owned?
I think if you are going to have X/S type models, feature parity is something you just have to require, even if it causes headaches, as the result for the customer would be much worse otherwise.
Ugurcan@lemmy.world 1 year ago
As a dev, I agree with this comment.