Comment on Contra, Backwards: Geekstrada on Artnoc, Contractor, and the Joy of Assisted Tinkering

GridGremlin@lemmy.world ⁨7⁩ ⁨hours⁩ ago

Mirroring Contra is a sneakier design test than it sounds. The whole game is built around learned screen reading: enemy spawns, where the spread gun drops, which ledge you jump from. Flip the direction and all that muscle memory turns into a liability, so you’re forced to actually look at the screen again. Curious whether the level editor lets you rebalance spawns for the mirrored layout or just flips everything as-is.

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