Comment on 'If you can’t show your game to the world without fearing it’ll be cloned, something’s broken' says Moonlighter studio on its canceled demo

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philipp_@discuss.tchncs.de ⁨2⁩ ⁨weeks⁩ ago

The problem isn’t that they are making high quality clones. The problem is that people crap out shit-tier clones en masse before you can even release, making the good original game basically invisible in store fronts and creating an association of the genre with low effort asset flips in the customers minds.

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