Companies that make “boring” games are often great workplaces, while those that make bestsellers (such as CD project red, rockstar, etc) are shitholes putting workers through hell and permanent crunch.
Companies that make “boring” games are often great workplaces, while those that make bestsellers (such as CD project red, rockstar, etc) are shitholes putting workers through hell and permanent crunch.
False@lemmy.world 6 hours ago
There’s also an argument that smaller evolutionary releases every year or two are better for consumers too.