Oh, I totalt agree, but when you then target them, they shouldn’t be blocked by a fence, but run after you. If you run away, then they should give up eventually, unless you target them again, but in HZD, it was just too visible and easy to use.
Oh, I totalt agree, but when you then target them, they shouldn’t be blocked by a fence, but run after you. If you run away, then they should give up eventually, unless you target them again, but in HZD, it was just too visible and easy to use.
balgruuf@nord.pub 1 week ago
It looks dumb, but being able to lure enemies way out of their intended spots could also cause issues, depending on the game.