I was blaming Microsoft for what they became 20 years ago.
I reckon that’s less about Microsoft and more about Bungie though. Bungie are primarily responsible for their own downfall with some terrible management decisions.
Microsoft were very good to Bungie from the beginning in terms of finance and support, and Halo on Mac would never have had the same impact as Halo on Xbox.
It’s been over 20 years since Bungie left Microsoft. In this case, I think it’s unfair to blame Microsoft for what they’ve since become.
atomicbocks@sh.itjust.works 2 weeks ago
Quicky@piefed.social 2 weeks ago
They became wildly successful. As far as I remember, it was Bungie who were the driver behind leaving Microsoft because they wanted to move on to other IP, as opposed to being “The Halo company”.
I can’t blame them for that, but it’s not Microsoft’s fault that what they did afterwards was a shadow of their former glory.
atomicbocks@sh.itjust.works 2 weeks ago
Then they shouldn’t have allowed themselves to be bought out.
Quicky@piefed.social 2 weeks ago
I mean, I literally said it was Bungie making terrible management decisions.
But there’s no way Halo would have had the same impact on Mac as it did on Xbox. The Microsoft purchase was win-win. Leaving Microsoft let them pursue other IP and give greater creative control, but they also never reached those heights they did under Microsoft either before or after their stewardship.
Duamerthrax@lemmy.world 2 weeks ago
Bungie wasn’t a Mac exclusive company. They were a Mac first company. Oni, the game they made right before Halo, was released to Windows and PS2 after it was released for Mac. Halo could have had just a big of an impact without being owned by Microsoft.
If Bungie stayed independent, Halo might have been a one and done game and they would have moved on to other IPs though.