I doubt they’ll use a Bethesda engine. They have their own engine, plus whatever resources Microsoft gives them.
Comment on Microsoft’s Xbox to Shift Obsidian Studio to New ‘Fallout’ Video Game
BigBananaDealer@lemmy.world 2 months agotheyll probably use the fo4 engine (i hope not) or the new engine starfield had (i hope so). fallout not in creation engine seems insane, unless its isometric again
TachyonTele_Esq@piefed.social 2 months ago
rosahaj@piefed.blahaj.zone 1 week ago
I’m usually a strict advocate for Bethesda keeping the Creation Engine in use, but for a spinoff by a different studio? I wouldn’t mind seeing how a different approach turns out.
BigBananaDealer@lemmy.world 2 months ago
they loved using it on new vegas
rosahaj@piefed.blahaj.zone 1 week ago
Did they? I was under the impression that was just the only real option at the time, not that they had any real love for the engine itself.
BigBananaDealer@lemmy.world 1 week ago
from interviews with some of the devs they have said they loved working with the engine. might have been sawyer who said it, cant really remember for sure
TachyonTele_Esq@piefed.social 2 months ago
And? That was generations ago. They’re not beholden to use bethsofts software anymore.
BigBananaDealer@lemmy.world 2 months ago
but thats the engine fallout uses
ms_lane@lemmy.world 2 months ago
I hope they’re using Creation.
Avowed on unreal is just completely lifeless and can’t be modded in any real meaningful way. Fallout with zero mod potential will be horrible.