Comment on Why Games Now Take 6+ Years To Make

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thatKamGuy@sh.itjust.works ⁨2⁩ ⁨hours⁩ ago

You’re right, we tend to distill value per dollar - but that’s a 2-dimensional equation: games can either be longer but more expensive - or shorter and cheaper.

As an extreme example, I have gotten so much value out of games like Minecraft and Vampire Survivors that my cost-per-hour played is in single-digit cents. Neither is pretty (graphically), and both were very cheap early-access titles when I bought them.

Comparatively, I can’t think of any recent AAA releases have had anywhere near the level of replayability of indie passion projects.

Bit of a tangent, but I personally think the gaming experience peaked in the PS3/X360 era - and the industry has been largely treading water ever since. Nothing that’s come out over the last two console generations couldn’t have been done on those earlier platforms (albeit with lower graphical fidelity).

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