Challenges are nice sometimes. Too easy gets boring fast. Dunkey Said it Best: you want the fine line between babymode and fuck you Player, the one that challenges and pushes you
Comment on What is a game you can’t understand why its so popular ?
HerbalGamer@sh.itjust.works 4 days ago
Anything competative or stupidly difficult like soulslikes.
Life is stressful enough already; games are for having fun and I don’t find stress very fun.
orochi02@feddit.org 4 days ago
solarvector@lemmy.dbzer0.com 4 days ago
I tried Wukong, got through the first chapter and then some. You can tell it’s a good game. I enjoyed the mechanics, the story, everything well put together. I wanted to have fun. I just never really did. Also any sense of accomplishment was pretty much just a sense of relief after beating a boss.
HerbalGamer@sh.itjust.works 4 days ago
Oh yeah I tried that and totally got the same vibe. I got my ass kicked by the first wolf boss before looking up how to beat him. Then I got to the next area where there were a lot more strong enemies and I was like “nah, I’m out.”
Atomic@sh.itjust.works 4 days ago
You know how Neo at the end of the Matrix finally understood how everything works? When he counters every move Smith makes with ease despite getting his ass kicked just moments earlier at the train station.
That’s the feeling we get from soulsgames when we overcome a challenge.
Underwaterbob@sh.itjust.works 4 days ago
That’s probably the most concise explanation of souls games I’ve heard yet!
My first time through Sekiro, I probably died over 100 times before Madame Butterfly. My second time through Sekiro, I got to her and beat her without dying once. It was glorious! I don’t think the combat in that game will ever be topped.