Comment on Hot Take: most modern games are designed to purely kill time
dogslayeggs@lemmy.world 8 hours ago
1970s: Space Invaders comes out with deep, story-driven world building
1980s: Super Mario Bros comes out with deep, story-driven world building
1990s: Mortal Kombat comes out with deep, story-driven world building
2000s: Counterstrike comes out with deep, story-driven world building
2010s: Minecraft comes out with deep, story-driven world building (this one is funny because you dig deep and build worlds)
2020s: There are no good games that really build a world with a good story! Definitely not Elden Ring, BG3, Ghosts of Tsushima, DOS2, Clair Obscura, etc…