Comment on Day 6 of posting an indie game I found that I think looks cool - Species: Unknown
Sunsofold@lemmings.world 6 hours ago
Absolutely better than Phasmophobia. Phasmo is terribly designed. S:U is nicely paced, doesn’t have a system of in-game information with gaping holes and outright lies, does have nice pacing, legible design, and has the potential to become even better. It’s definitely a good group game if you have the right number of players.
hellerphant@piefed.social 6 hours ago
Is a full party of 4 when it is at its best? I’ve got two other people interested so wondering how it goes with 2-3 as our schedules are a little misaligned
Sunsofold@lemmings.world 5 hours ago
3 seems fine. The balancing was tied into the number of deaths so more players will have more power to do things but fewer retries and, while 1 would be brutal or impossible, 2 would make it harder to complete certain actions but you’d have the revives to make a few mistakes and still come back as long as you have good teamwork.
If only flamethrowers could be used to defeat the monster that is ‘scheduling difficulties…’