Comment on Young gamers in Japan may not be forming the same attachment to Final Fantasy or Dragon Quest because modern dev cycles are as long as their childhood, users theorize - AUTOMATON WEST

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TheSeveralJourneysOfReemus@lemmy.world ⁨2⁩ ⁨days⁩ ago

Not only that, many gaming memories, including console ones, and even for ancient people like me, are tied to modern online experiences. Just one example, that you all share and know and i believe this, is minecraft. But how much of that is multiplayer servers over single player worlds? Some of my finest memories are chrono trigger, popolocrois monogatari, final fantasy, earthbound. And i still like them. But playing for the fun of it, i can probably tell that some simple multiplayer is still fine. But many young (and adult) people are probably playing gacha, and these are highly manipulative games. Dopamine and serotonine driven. I find my enjoyment of a game dropping down to zero when I have a mandatory gacha system in the way.

I will probably attempt to finish earthbound, I never got past the giant animated pile of puke. Sometimes later i found out that I needed to bring some fly honey for that*, or that i need to wait three real life minutes for a waterfall to open the path.

This last example is comical in lisa: the paniful, where you are requiem to wait 30 real life minutes in a test of patience. 30. Minutes. And it’s still the most normal thing in the game.

I need to finish lisa the painful too, come to think of it.

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