To be fair GTA V’s PC port had a bunch of improvements over consoles and was very well-optimized with a bunch of settings. It takes time to make a good port.
Comment on Former Rockstar animator reckons it's "gonna be a long time" before GTA 6 comes to PC
the_q@lemmy.world 1 year ago
PS5 and Xbox are both x86 and essential PCs anyway so this is just more fake bullshitery from a shitty company.
simple@lemm.ee 1 year ago
TomAwsm@lemmy.world 1 year ago
GTA V was first developed for PS3/X360, so that’s not really a fair comparison.
PotjiePig@lemmy.world 1 year ago
It’s much easier to bug test and build for a PS5 as they are all the same. To get a resource intensive game working on PC means a lot more resources going into tweaking texture packs etc for a myriad of combinations of graphics cards processors and drivers and drives. Running on similar architecture is only part of the problem.
the_q@lemmy.world 1 year ago
So if they’d develop for PC first then it’d be easier to port to consoles. Got it.
jmcs@discuss.tchncs.de 1 year ago
Developing for PCs first doesn’t remove the combinatory explosion of components they need to develop and test for.