Comment on Games you fell out of love with.

it_depends_man@lemmy.world ⁨1⁩ ⁨week⁩ ago

I could write a book on eve online. That one is insidious. The hook is that you dream of getting the upgrade, which takes real world time to get, both in farming and in “skill training” time that’s passive and works while you’re offline but measured in real world time and can only be boosted but still takes months to do. So you sit there and think “oh boy it’ll be so cool when I finally can do X” and then you get it and it’s pretty much the same you were doing before, but bigger numbers.

It also got community and then you have friends and don’t to leave your friendgroup

And the devs? Deliver banger shows that show what they’re planning. Planning being sort of the catch, because in the nearly 15 years I’ve been watching what they’re doing, they did things I would call “correct”, one which they reverted (because the players were running away) and the other which they nerfed.


More recently skilksong. All the elements for a fantastic game are there, art, especially the music are unbelievable. But upgrade system, the placing of where you can get them, what they actually do, some of the resources and currencies. That part just sucks.

And for some reason, the game and the community ship the main character and a mass murdering psychopath? Just wild.

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