Comment on GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
typhonaut@lemmy.world 1 year ago
Coming from a franchise who rakes in mountains of cash from GTA Online… The problem with pricing per hour is that there’s no measure of quality. You can create a junk game that took 200 million to develop and has hundreds of hours of gameplay. I also thought the point about movies was a good one. An excellent movie with big actors and a gigantic budget is usually priced the same