If they don’t use contractors or layoff the team afterwards to cut costs
Comment on Halo: Campaign Evolved announced for release in 2026
scrubbles@poptalk.scrubbles.tech 11 months agoSomeone mentioned this idea, and it makes sense tbh. They have a team who hasn’t done unreal engine together, what better way to teach the entire team unreal than to redo an older game completely in it. The teaching time is now profitable and they have a base engine ready for the next halo, already customized for it.
JoeKrogan@lemmy.world 11 months ago
brucethemoose@lemmy.world 11 months ago
+1
It’s all pretty low cost for a Microsoft project, too.