Comment on PSA: Don't move Commander to separate Subgroup in large LFG Squads
brogrum@lemmy.wtf 11 months agoPosting from my lemmy.wtf
account, since outgoing federation from lemmy.sdf.org
appears to be broken at the moment:
Of course I don’t know for a fact that LFG actually checks subgroup 1 to figure out whether a squad’s map is full, but it seemed pretty plausible.
Also, I didn’t say that map full detection is in any way related to the squad size limit. The question is how does LFG determine whether a squad’s map is full? Does it actually check the map of the squad’s commander (squad might not have one) or does it check the map of the first player in subgroup 1 (which is what I think).
lorkano@lemmy.world 11 months ago
If there is no commander my guess would be it won’t show map is full ever. Because game has no idea which instance it should check.