Yes that’s what I would like to see. No, that’s not silly. It would make it easier to browse the library and launch them without a mouse, which requires a desk.
So browser games are games that run in a browser. The browser is the app.
Are you saying you want some silly 3rd party wrapper “application” that simply loads a page in whatever browser without the typical URL controls like so many android and apple “apps” are? because that’s just silly.
If you want to click an icon to open, create a hyperlink shortcut and click that to launch it… you could even create a separate profile that launches JUST for games, so that it doesn’t show up in your normal profile or interact with other cached files or cookies or even have the same addons.
artyom@piefed.social 13 hours ago
Prove_your_argument@piefed.social 13 hours ago
it doesn’t make any sense to have a centralized distributor acting as a middleman. The current implementation requires bringing your own game files either manually or via a steam connection. There’s only two games, the minecraft clone mentioned is just a web browser game and not actually minecraft.
Since most browser games simply “just work” when you go to the website i’d just create a profile launcher firefox link, and then in that profile build out each game you want as one of your homepage links, which would just be a grid of bookmarks basically. It’s entirely overkill for exactly two games imo, and if you’re on a desktop that can run these games you’re better off running them natively.
If you’re on mobile you’re currently SOL it looks.
artyom@piefed.social 13 hours ago
Nobody is talking about a centralized distributor. We’re talking about an app. A frontend.
Truscape@lemmy.blahaj.zone 13 hours ago
I think they’re referring to the Flash Games Archive or something similar that doesn’t have compatibility with modern browsers. Definitely use an ordinary browser for things like HTML files though.