AnimalsDream@slrpnk.net 3 days ago
It’s weird to me that game devs don’t experiment with alternative organizational structures more often, kind of like Motion Twin; or how they’re only just beginning to unionize in some places. The “capital” in game development is a little bit computer hardware, but otherwise the vast majority of value in a game design studio is the human beings and their talent and skills.
I cannot think of any other industry where the workers are more essential, and management more superfluous and replaceable.
Fizz@lemmy.nz 3 days ago
A lot of the value is in the IP or existing assets/engine/codebase.
If you are starting a new IP then fuck it you may as well go with an alternative structure over a giant corp.